WinKawaks™ 1.40 Release Log

* WinKawaks 1.40
     * New drivers:
         - Darkstalkers: The Night Warriors (Asia 940705)
         - Marvel Super Heroes (Asia 951024)
         - Rockman 2: The Power Fighters (Japan 960708)
         - Street Fighter Zero 2 (Asia 960227)
         - Vampire Savior: The Lord of Vampire (Euro 970519)
     	 - Metal Slug 3 (encrypted)
     	 - Garou: Mark Of The Wolves
     	    This is a new encrypted set
     	    The older "Garou: Mark Of The Wolves" becomes "Garou: Mark Of The Wolves (alternate set)"
     	 - The King of Fighters '99: Millennium Battle (nonecrypted P)
     	    This one uses encrypted Cs and non encrypted Ps. It's just here for completeness sake
     	 - The King of Fighters 2000 (nonecrypted P)
     	   Same. This one uses encrypted Cs and non encrypted Ps. It's just here for completeness sake
     * Triple buffering. Makes things as smooth as a baby's butt :)
       Even if you don't use triple buffering, things should be smoother than before
     * CPS2 rasters emulation. Fast and accurate :D
     * Improved sound sync a bit in CPS2 games. Is now 100% perfect
     * Record input aka Movie recording/replaying support. Now you can show everyone your 123Hits combo :)
     * Optimisations to the video rendering for both NeoGeo and Capcom games
     * Kawaks now remembers window zoom level
     * New macro token: ~ which means "hold this for 20 frames"
       Examples:
          B~~~,F3          Sonic Boom:   Back for 60 frames (1 second), then Forward + Strong punch.
          DB~~~,DF,DB,UF6  Charlie's SuperSommersault
     * Added a Freeplay setting for NeoGeo games
     * Made it so if no cheat file is available for the current game, the cheat file for
       the parent is loaded instead
     * Added a menu item to save cheat search matches to a file.
       Handy when you can't get under 20 matches...
     * New features for you gfx rippers :
         - Added option to delete emu text when making screenshots
         - Implemented Background color change for NeoGeo games
         - Changes in the Shot Factory:
            + you can now select more than one sprite at once
            + new button in Shot Factory to disable all selected sprites
            + new button in Shot Factory to reenable all selected sprites
            + added layer enable/disable buttons
     * Fixed: NeoGeo game settings and hiscores aren't lost anymore when reseting the game
     * Fixed some sound issues with Metal Slug 1/2/X
     * Fixed cheats not applying when using Step Frame
     * Fixed savestate bug for CPS1 & NeoGeo when using states saved at a different sound frequency
     * Fixed Kawaks crashing when display was beeing destroyed (starting a fullscreen DOS prompt...)
     * Fixed button 3 not working in some CPS1 games (Mega Twins...)
     * Fixed crash on 1941's Test menu
     * Fixed occasionnal crash on Pang 3 and Quiz Tonosama no Yabou 2 Zenkoku-ba (CPS1 games)
     * Fixed 68000 debugger register modifications
     * Savestate format change to accommodate the changes (rasters...)
       Old savestates are still 100% compatible though
     * Updated languages packs to reflect changes